The video recording and related materials are accessible to the membership in the Members Area.
This ENCATC Members Talk on 29 January aimed to explore how to strengthen European collaborations between actors of the cultural world, immersive technology professionals (H2020 project), and the video game, leisure, tourism and education industries to help increase the impact and visibility of World Heritage preservation actions.
To kick-off the Talk and to set the context at the European level, Maciej Hofman, Policy Officer, Culture - Cultural and creative sectors, European Commission gave a presentation of the work done by the European Commission on Games activities and projects.
Next, the Talk focused on the Stereopsia project. Stereopsia is the World Immersion Forum dedicated to immersive technologies and content and was created in 2009 in Belgium. In 2020 at the 12th edition of its World Immersion Forum, Stereopsia created a culture track which will be done in collaboration with XR4HERITAGE. For the next edition in 2021, it will unite, connect, inspire, train and accompany decision-makers and cultural institutions in their physical transformation. Moreover, it will hold its first Latin American edition in April 2021. Stereopsia Europe features keynotes, thematic conferences, awards competitions, a content booster lab, B2B, an exhibition, and XR demos.
Project representative Alain Gallez and ENCATC Honoary Member and XR4HERITAGE representative Géraldine Bueken presented the different ways and opportunities for members of the ENCATC network to become official cultural partners of the 2021 programme.
As for past editions, this ENCATC Members Talks was open members of ENCATC, AAAE and TACPS. This important topic was introduced by ENCATC honorary member, Géraldine Bueken.